UnityAPI手册-2019.4官网版
文集大纲加载中……
本文档使用 MrDoc 发布
-
+
首页
Time.timeSinceLevelLoad
# [Time](https://docs.unity3d.com/cn/2019.4/ScriptReference/Time.html).timeSinceLevelLoad public static float **timeSinceLevelLoad** ; ## 描述 该帧开始以来的时间(只读)。此为自加载上一个关卡以来的时间(以秒为单位)。 此为自加载上一个关卡以来的时间(以秒为单位)(只读)。 ``` //Attach this script to a GameObject //Create a Button (Create>UI>Button) and a Text GameObject (Create>UI>Text) //Click on the GameObject and attach the Button and Text in the fields in the Inspector //This script outputs the time since the last level load. It also allows you to load a new Scene by pressing the Button. When this new Scene loads, the time resets and updates. using UnityEngine; using UnityEngine.SceneManagement; using UnityEngine.UI; public class TimeSinceLevelLoad : MonoBehaviour { public Button m_MyButton; public Text m_MyText; void Awake() { //Don't destroy the GameObject when loading a new Scene DontDestroyOnLoad(gameObject); //Make sure the Canvas isn't deleted so the UI stays on the Scene load DontDestroyOnLoad(GameObject.Find("Canvas")); if (m_MyButton != null) //Add a listener to call the LoadSceneButton function when the Button is clicked m_MyButton.onClick.AddListener(LoadSceneButton); } void Update() { //Output the time since the level loaded to the screen using this label m_MyText.text = "Time Since Loaded : " + Time.timeSinceLevelLoad; } void LoadSceneButton() { //Press this Button to load another Scene //Load the Scene named "Scene2" SceneManager.LoadScene("Scene2"); } } ```
da
2022年6月21日 11:28
转发文档
收藏文档
上一篇
下一篇
手机扫码
复制链接
手机扫一扫转发分享
复制链接
关于 MrDoc
觅思文档MrDoc
是
州的先生
开发并开源的在线文档系统,其适合作为个人和小型团队的云笔记、文档和知识库管理工具。
如果觅思文档给你或你的团队带来了帮助,欢迎对作者进行一些打赏捐助,这将有力支持作者持续投入精力更新和维护觅思文档,感谢你的捐助!
>>>捐助鸣谢列表
微信
支付宝
QQ
PayPal
Markdown文件
分享
链接
类型
密码
更新密码